Videogame Discussion Thread

Discussion in 'Geek Cave: Computers, Tablets, HT, Phones, Games' started by sphinxvc, Oct 9, 2015.

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  1. perkele

    perkele Acquaintance

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    MuppetFace you've nailed my thoughts about DS series. Just the mysterious atmosphere keeps me coming back. Day after day. DS game designers have shown tremendous taste while creating worlds you'd actually feel something after accomplishing missions and exploring the world. When you cut the naval cord and give the power back to gamer you also set them free. Not to follow some annoying flotating arrow but your Intuition.

    Night time is the best time to play, your senses wille be calibrated to accept more information. And scare yourself senseless. Damn I love the new cans + Soma.
     
  2. perkele

    perkele Acquaintance

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  3. rayfalkner

    rayfalkner Not to be confused with Roy Fokker - Friend

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    Gosh darn it, FFXIV and Heavensward are having 50% off now!
    Oh so much memories of nice people I met there! Oh the temptation to come back into it and relish the inner nerd again!

    Just can't justify the cost of an MMO subscription these days. I probably can only play in serious mode for 2 hours per night at best. So much wasted value.
     
  4. TwoEars

    TwoEars Friend

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    So - I've actually been on sick leave for a while. Nothing too serious but I've had time to dive into my back-log of games. Before it was DOOM... which I highly recommend. Now it's Rise of the Tomb Raider, and I have to say it's pretty damn good actually. Better than I expected.

    This games really makes you feel like a modern female Indiana Jones exploring old temples and caves and stuff. If you like exploring and finding secrets this game is pretty damn fun. The puzzles and exploration is pretty easy overall, and I would have liked some bigger and harder puzzles. But hey... I guess it's got to work for kids on consoles too.

    But the scenery and animation really is gorgeous. And there's a pretty decent narrative in there as well and plenty of action. It's also a pretty long game so far, haven't finished it yet. So yeah - I recommend it. If you like Far Cry 3 or 4 I'd say this has a pretty similar vibe to it. Decent story, smooth gameplay, some RPG elements, nothing which is too hard to digest but a pretty entertaining ride overall.

    I think it flew under the radar for a lot of folks because it came out at the same time as Fallout 4. Some random exploration game play:

     
  5. perkele

    perkele Acquaintance

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    Dis be da booty: Inside

    http://store.steampowered.com/app/304430/


    hype edit:
    It's a bit of a one trick pony but hell.. Animation, atmosphere, sound design oh wow. It all comes together. This is one of those times I truly feel that games are form of art.

    Best 20€ used in a while.


     
    Last edited: Oct 3, 2016
  6. zerodeefex

    zerodeefex SBAF's Imelda Marcos

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    Boring combat? Check. All NPCs are Toads? Check. And yet I am utterly charmed by Color Splash. The game oozes style and the writing is superb. As the penultimate big game on the Wii U it really delivers. If Breath of the Wild was NX only I'd be perfectly happy with this being the Wii U's swan song.
     
  7. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    It's a good game in its own right, just rather disappointing after the first three Paper Mario titles (especially the underrated Super Paper Mario which I felt was one of the best Wii games ever, what with its otherworldly moments and delightfully bizarre cast of characters). Ever since Super Paper Mario however, the series has drifted away from its RPG roots to focus on action adventure with gimmicky problem solving elements. Sticker Star, while not as awful as some might say, was definitely a low point for the series.

    Color Splash instantly grabbed my attention because of the Mario Paint nostalgia. Also the premise has shades of Mario Sunshine (get it? shades?? sunshine?? ...also shades of paint). Only, it's like a playful inverse of Sunshine: instead of cleaning up paint which has threatened the ecosystem, you're slathering paint all over the place, quite literally bringing color back to the world. Sunshine being my favorite Mario game of all time---and me already liking the Paper Mario games more than most of the "regular" platform-y ones----it seemed like a must buy.

    I don't regret it. The game is still more shallow than its predecessors, but it's a better game than Sticker Shock in my opinion, and its various levels and special effects are mesmering; this is by far the most beautiful looking entry into the series yet. There's also a nice dose of Nintendo weirdness with being able to summon real world objects or fight opponents on kitchen tables. Honestly, this kinda stuff gives it Little Big Planet vibes. Which isn't a bad thing.

    The combat is pretty bland, as Ravi says. The main impetus this time around comes in the form of paint upgrades, and you'll need paint to progress thru levels and unlock secrets. What saves the gameplay are the puzzle solving elements and finding bizarre, seemingly random ways of dealing with enemies. Seeing objects come to life or the level itself curl up like paper is a sight to behold, and that---combined with the usual Paper Mario sense of humor---injects enough life back into the series to make it enjoyable and memorable.

    Granted, I do miss the more colorful (hurr hurr) NPCs and narrative elements. Unique villains. All the things that made the first three Paper Mario games so unique amongst the Mario canon.
     
    Last edited: Oct 10, 2016
  8. TwoEars

    TwoEars Friend

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  9. perkele

    perkele Acquaintance

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    TwoEars: strange times we are living :punk:
     
  10. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    Ashes of Ariandel DLC comes out next week, and I'm feeling the hype. It's just a bit unfortunate Bandai Namco has revealed almost EVERYTHING about the DLC: the bosses, the environments, most of the new weapons, all four of the new spells, etc.

    I mean come on... leave a little to the imagination, maybe?
    Especially considering this DLC will be roughly half the size of Bloodborne's, with part 2 coming out sometime early next year presumably. That guesstimate comes from Miyazaki himself. Plus Bloodborne's The Old Hunters was originally two DLCs they pushed together into one.

    The new arena seems a lot cooler than I thought it would be. Especially if the rumor about multiple stages / locations to fight in is true. I just hope they add some kind of incentive to it, like gaining covenant ranking, considering you can choose which covenant to represent while dueling.

    Oh, and apparently poise IS getting an adjustment "to make it more meaningful." TBH I've always been of two minds when it comes to developers listening to fans: on the one hand it's great and shows a connection to the fan base, and sometimes genuine problems get fixed this way (like the ending to Mass Effect 3). Other times however, fans just whine to whine because things are different. Instead of adapting, they demand changes like nerfs and buffs. This is usually what goes on with fighting game calibrations, and frankly I think this kind of "listening to fans" isn't always a good thing.

    It was only fairly recently that the community really figured out that poise WAS in DS3, and that it wasn't just a matter of From "forgetting to hit the poise switch." Come one. The whole system of hyper armor---poise only being activated for certain attacks---and that in turn being improved by certain armors is kind of a unique and interesting change of pace IMHO. But some people would rather combat go back to DS1 days with Havel monsters flipping around and everyone backstab fishing I guess.

    I just hope "poise becoming more meaningful" doesn't entail ditching the hyper armor / activation state system the game has now, but rather extends those activation states to more instances perhaps. Heavy armor would become more meaningful, but the unique syste, of DS3 would remain intact for better or worse.
     
  11. HitmanFluffy

    HitmanFluffy Hoping to see real genitals someday!

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    Red Dead Redemption 2 chums, its happening!

    Also @MuppetFace , I take the view that playing a Souls game for the PvP is like buying Project Gotham Racing for Geometry Wars.
     
  12. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    To me, Dark Souls' combat system is actually very satisfying: easy to pick up but difficult to master. As someone who grew up playing 2D fighting games and who was heavily into the scene as an undergrad, I find a lot of the same principles apply in Souls combat (becoming familiar with animation frames, wake up timing, baiting attacks, hitboxes, etc.).

    Dark Souls 2 has the most refined PVP combat IMHO. Nearly every weapon is viable in the right hands. You can animation cancel. Punish mistakes easily. But it took a lot of patches, nerfs, and balancing to get it there.

    DS3 PVP isn't as bad as some make it out to be IMO. Still, a lot of the issues with it are beyond simple balancing and would require a more extensive overhaul

    That being said, I actually kinda love that poise was this mysterious thing that stumped so many. It took months of speculation until someone was able to actually test it and discover it did in fact exist and discover what it was. That, to me, was symbolic of mystery still being in the world of Dark Souls.

    Things have changed since Demon's Souls. When that game came out---and to a lesser extent, when DS1 came out---the fan base was relatively small. People just started making YouTube vids about lore and game mechanics. Questions went unanswered, and stuff had to be figured out slowly. These days a new Souls game comes out and every single detail gets figured out within a month. You just have to go to the wiki, and it tells you whatever you want to know.

    So it was just kinda neat having this big mystery that stumped the community for so long. Not just an obscure piece of lore, but an actual aspect of the game that is central to the experience.
     
  13. pedalhead

    pedalhead Friend

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    Hoping I'm not the only Civ fanboy/girl here. I'd hate to think how many days of my life I've lost to the various iterations of this game, all the way since the first one. Civ 6 out in a couple of days. Whoop, more epic time-wasting!
     
  14. Kattefjaes

    Kattefjaes Mostly Harmless

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    @pedalhead - I actually avoid the Civ games as I have seen how amazingly polished and addictive they are! Utterly absorbing stuff.

    At least sticking to Overwatch (online competitive FPS) right now comes with a built in "mental burnout" factor after a few hours of complete focus.. :)
     
  15. pedalhead

    pedalhead Friend

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    Hmm Overwatch...I'll check that out. I'm also a FPS chap (all pc-based). These days I've actually gone back to the original Unreal Tournament (revamped version). Excellent, pure FPS action.
     
  16. Kattefjaes

    Kattefjaes Mostly Harmless

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    Hah, I used to play the hell out of UT, esp the original one.. amazing fun.

    Overwatch is pretty impressive.. it is insanely polished and full of clever design that is very "blink and you'll miss it". It also has incredibly intelligent sound design and fantastic positional audio as an integral part of the game.

    Oh, and rather than filling it with cut scenes, Blizzard chose to tell the "story" with animated shorts that are rather Pixar-ish:

    https://www.youtube.com/playlist?list=PLAYFVhxsaqDuOh4Ic5mRu5CiZVKCMVv66
     
  17. Mystic

    Mystic Mystique's Spiritual Advisor

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    How have I missed the existence of these shorts?!? Just watched "Alive". Very cool!
     
  18. perkele

    perkele Acquaintance

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    You know MuppetFace, some of us have done the ultimate challenge and decided not to check every update on DLC info/rumors ;). It has taken its toll, been seeing bizarr dreams. My mind wants to fill the gaps by itself. Leather, donkeys, handcuffs. Oh wait that was the other dream..

    Hang on dude, just a couple of days more!
     
  19. KurtSvensson

    KurtSvensson Friend

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    Started playing OW a few weeks ago, I can't help but feel like the lack of depth and the harsh queue restrictions (+-1000 rating until 3,5k and then +- 500) is killing my interest. Even if I'm not great (or even remotely close to) the skillcap being somewhat low is already getting to me.

    I'd be interested in playing with some european friends though assuming they are somewhat close in rating. I'm currently at 2,6k.
     
  20. Hands

    Hands Overzealous Auto Flusher - Measurbator

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    I am waiting on Overwatch to add more characters and maps. Got boring pretty quick.

    Any thoughts on the new Nintendo Switch? It looks well designed. Slick implementation. My concern is that Nintendo always has a history with difficulties getting 3rd party and/or multi-platform support. The fact their last couple consoles use different architectures and are much less powerful than the current Playstation and Xbox consoles doesn't help that fact either. I will pick one up regardless, since I always enjoy Nintendo IP games.
     

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