CCRS's Gaming with Audiophile Gear

Discussion in 'Geek Cave: Computers, Tablets, HT, Phones, Games' started by ChaChaRealSmooth, Apr 23, 2020.

  1. ChaChaRealSmooth

    ChaChaRealSmooth SBAF's Mr. Bean

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    Hi all,

    As sacrilegious as this might be, I usually end up using my audiophile equipment for gaming (yeah, I own a Sennheiser gaming headset, and no, I haven't used it since starting this hobby). In my case, I do this do to several reasons:
    1. All my audiophile headphones are open-back (well, the Auteur is kind of semi-open, but you get the point). With living in the usually hot southern California, and me being a sweaty human, this extra breathability means lots of extra comfort (no sweaty ears!). Your experience may differ based on your location and how your body is, but I absolutely adore the extra breathability of open-backs and can't go back.
    2. My desktop PC serves as my source for my headphone rig. Unfortunately, my room arrangement doesn't allow for even nearfield desk monitors (for reference, I can't even fit Audioengine A5+ on my desk). While I do have a pair of Creative T30, I can't usually use speakers in gaming sessions because the walls are thin and I'd disturb peoples' sleep here (in an Asian family this means instant death). Since the desktop serves as both a work rig and a recreational rig, it gets tons of use.
    3. Finally, I own this stuff, so I might as well use it. Some video games have amazing soundtracks and this lets me appreciate them more.
    With all that out of the way, this is going to be a random thread where I'm just going to briefly talk about (and informally rate) the gear that I've used while playing games. I play a fair amount of FPS games, but I also play some Planet Coaster and random Plants vs Zombies. I'll update this thread as I either accumulate more gear, or I get things through loaners that I happen to use for games (this inevitably happens to everything that I like). Keep in mind this has absolutely no bearing on what gear I think are "better" or "worse," this is just meant to be random shenanigans.

    *Periodically, I'll update both this post when new gear comes by, and maybe make a larger blurb about it as a post in the thread. On that note, I'll expand my impressions if people are curious on anything listed here.

    DACs:
    • Matrix X-Sabre Pro MQA: Forward stage (kind of like Schiit DACs), but actually pretty good at localization. The super clean and zippy transients mean that if you're a footstep whore, you'll hear them alright.
    • iFi iDSD Black Label: I used this as an all-in-one. I recommend turning both the xBass and the 3D+ off. Used in this setting, really not bad, although it tends to be more left-right and not have as much forward-back. Passable.
    • Schiit Yggdrasil GS: I think the forward stage coupled with the Yggdrasil's ability to convey depth really work well here, especially with SR1a. Unlike the X-Sabre Pro, the images are not razor-thin and have actual substance.
    Amps:
    • Schiit Asgard 3: Upfront stage. Sweet midrange makes some soundtracks sound real nice. Lacks a bit in the footstep department; doesn't seem to emphasize the "MLG pro gamerzzz" frequencies (which is a REALLY good thing for music). Occasionally sounds busy when lots and lots of things are going on, but this is not common unless you're playing Risk of Rain 2 and are 100 minutes into a run. Not the most air up top means that you won't get a huge atmospheric feeling.
    • Schiit Jotunheim R: See Raal SR1a notes below since this was used in combination.
    • DNA Starlett: I always feel a little bad using this for games, but it's so good for games. Beautiful soundtrack renditions, conveys scale very well, stages in a way that makes footsteps incredibly obvious in direction and position (@Donald North maybe you could put that as a selling point and say that I endorsed it as the best amp for gaming?)
    • Feliks Euforia: Intimate, bloomy, warm character makes this actually kind of fun for games. Not the best if you absolutely need cracking footsteps and pinpoint imaging, but fine for RPGs and Divinity 2.

    Headphones
    • AKG K7XX: Often recommended on Drop for games for its airy presentation, which gives the illusion of enormous stage. Does have an open stage, and has the response where footsteps are obvious, but actually not the best imaging; IMHO worse imaging than HD 650. However, it's lightweight and comfortable for hours.
    • Focal Utopia: The best traditional headphone! Small stage sure, but images very precisely, and has the type of voicing and resolve where it feels like I can hear everything. However, the Utopia doesn't up for my lack of skills (@Hands can attest LOL). This is one area that really showcases the Utopia's trait of not really drawing attention to itself. Also makes the game itself sound good (unless the game sounds suck; you know what I mean).
    • Raal Requisite SR1a: Actually the best!Actual soundstage outside your head! Very clean, fast transients, accurate imaging, and great resolve means positional queues are obvious. I personally found this headphone comfortable for hours; however, refraining from head movement is key to avoid an expensive accident.
    • Sennheiser HD 600 (JAR mod): Kind of similar to the 650, but the JAR 600 evens the tonality quite a bit, and sounds very snappy; kind of Focal-like. It will never get away from its small stage and kind of poor imagining, but despite the slight amount of extra weight compared to the HD650, it's comfortable. Also, synergizes better with Asgard 3 than HD650, for those times when I don't want to either burn Starlett tubes or use SR1a.
    • Sennheiser HD 6XX(650): What I started with (ol' faithful if you will). Although the stage is small, through amps that can image will it does a pretty good job at conveying directional queues. Not the best in the footstep department (I'm not sure what frequency that is), but definitely not bad. Overwatch in particular has super bassy, loud-ass footsteps and this headphone is great there.
    • ZMF Auteur (cocobolo): No. Not as much cup reverberation, but still there. Plus, the Auteur isn't as open as the Verite, so there's slightly more heat build-up. Sorry @zach915m; I love your cans for music but if I cared about my Overwatch rank I wouldn't use yours.
    • ZMF Verite (cocobolo): NO! Cup reverberation means that it's very hard to pick out exactly where sounds are coming from. That being said, the game itself still sounds good. But if you care about your ranks, min/maxing, etc, pick something else.
     
    Last edited: Feb 3, 2021
  2. Hands

    Hands Overzealous Auto Flusher - Measurbator

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    I can't recall, but have you used virtual surround solutions?

    I know some games, like Overwatch, have their own thing built in. And even while that example in particular has a pretty good implementation, I still use the VSS offered by the Sound BlasterX G6 instead in 7.1 mode, at 66% surround. At least on the X-axis, I feel it offers one of the best positional representations of sound I've heard yet.

    Plus, it has a fairly decent parametric EQ, so I can get most headphones to measure flat on it in stereo and no DSP. This further seems to help with VSS accuracy and overall sound quality in games.

    What I haven't tried is using its optical out to a DAC, which it says it can carry over the fully DSP-modified signal. I will have to give it a try sometime, since you had such a good experience with the Starlett. :)

    I used to use the ZDT Jr and my MA900 while gaming. I eventually got tired of the tubes ringing from me moving my mouse and typing on my keyboard. But my current desk setup is of the sort where I can prevent this now, so it's worth a revisit.
     
  3. Vtory

    Vtory Audiophileâ„¢

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    As a non hardcord gamer, I am wondering if good audio is really associated with good score in competitive game settings such as fps.

    Asking this because I experienced the other way in display quality when I was a quaker. Good display with realistic colors had nothing to do (no, actually NEGATIVELY correlated) with better performance. Rather, reduced details with excessive gamma and brightness let me easily detect targets thus gave me higher winning probabilities -- at a cost of not so cheerful feeling.

    Extrapolating from this analogy, I hypothesize treble-head and low-fi (in terms of sin of omitting) headphones could work better. Any idea?
     
  4. YMO

    YMO Chief Fun Officer

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    98% of the games I play are in the 2D world, no need for DSP or Surround Sound crap. Honestly I thought it would sound best running in simple 2.0 without all that DSP Surround Sound crap. Back when I had a Gaming PC I was doing just fine with a older Modi + older Mangi playing Serious Sam 3. I could tell my surroundings just fine.

    The only real FPS I play nowadays are the older Descent I + II from the mid 90s. I'm not too much into FPS anymore unless we are talking about Serious Sam, now that shit is fun.

    I currently have my PS4 Slim, PC Engine Coregrafx Mini, and MegaSG hooked up to a HDMI Switch box on my computer desk, then the output of the Switch box will go into a HDMI Audio Split box where it pulls the PCM Audio from my consoles. The PC Audio will be outputted to Toslink and it then gets fed into my Airist R-2R DAC. The HDMI Audio goes directly into my Dell monitor via HDMI.

    The setup is good for rhythm games with a focus on music like the DJMax series. Setup is also good because the darker signature of the DAC do tame the highs at times. I dunno if this would be a setup for those who really want soundstage or something like that for FPS.

    This reminds me, I need to rewire all of my wires on my computer desk this week, it's a mess.
     
  5. Hands

    Hands Overzealous Auto Flusher - Measurbator

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    Well, my buddy had a cheap headset and couldn't hear the equivalency of an elephant clomping behind him in a competitive FPS. (I was next to him in game and managed to not die, because I heard the pig man coming.)

    I hooked him up with a much better headset with decent VSS built in. Made a huge difference for him.

    I also fixed his PC, which had been running at the lowest CPU multiplier for years (shitty BIOS), gave him a hand-me-down G502, and got him a 144Hz monitor.

    Almost a night and day difference in play.

    Now...can lowering or tweaking graphics settings away from ideal help in some scenarios? Absolutely. Can EQing your sound help emphasize certain sounds to give you an advantage? Yup. Do some VSS solutions make things worse, or just not work for some people? Mmhmm. But there are probably more examples of where better or more "accurate to source" stuff = better play than the other way around, I'd wager. This is, of course, ignoring one's own skill and the like.
     
  6. ChaChaRealSmooth

    ChaChaRealSmooth SBAF's Mr. Bean

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    I have back when I used my gaming headset. I'll have to see if I can somehow use an optical-out from my motherboard while using a virtual surround DSP. Nowadays, I do not use any DSP.

    To use an IRL friend (the one I invited to play Overwatch with us), after I sold him my SDAC, Wyrd, and Magni 3 (he uses a HD650), he said that positional queues are much better than his gaming headset with virtual surround.

    Me personally, I'm too shitty of a player to really know if this improved my play.
     
  7. wadec22

    wadec22 Almost "Made"

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    nice summary @ChaChaRealSmooth

    I myself mostly play comp multiplayer games. I am playing less truly fast competitive games lately, as Tarkov has had it's claws in me for awhile as my main game. Prior to that Apex and PUBG were still pretty high on my list.

    Over time I have found a number of cans to be really great at comp gaming positional cues. Ones I would recommend;
    Denon 7200, HD800S, DT880, Shure 1840, AD2000, D2000, shp9500.

    Most gaming headsets still are pretty terrible. I recently checked out the Cooler Master 751 just to see how decently reviewed sets fare. It actually sounded okay as far as SQ but positional audio was pretty crappy.
     
  8. abraxas666

    abraxas666 Friend

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    I understand some of the guilt on using my gear for gaming, specially my Stratus due to the use of tubes. So I tend to use cheaper tubes.

    When I need positional awareness, I actually use my Creative Sound Blaster Z to output the stereo mix in to digital and send it to my Gungnir MB.

    My HD 800 does a great job with Creative's HRTF, my RAAL SR1a actually sucks probably due to the shape and position of the ribbons. And what I mean is that I cant place sounds happening behind me accurately.

    I also just purchased a used Schiit loki to see if I can improve the sub bass a little with my HD800 which I love hearing in certain games.
     
  9. Walderstorn

    Walderstorn Friend

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    I still use Crimson for mostly everything, including connecting to my HD800 to play BF4 but i do feel somewhat "guilty" mainly because of the tube (i use a cheaper one nowadays).
     
    Last edited: Apr 24, 2020
  10. Huhnkopf

    Huhnkopf Friend

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    I don't play competitive games anymore so immersion in the world/lore/ambience is more important to me than footsteps and hearing behind walls.

    That said I'm using the BlasterX G6 VSS (like @Hands ) to optical out -> Bifrost 2, I use the HD 800 for its gloriously large and sharp staging and good enough extension. Sometimes I switch to the Arya. Haven't tried the Verité yet.
    Used to play with the TH-900. It was ridiculous when the subass rumbled but great for a different mood.

    Can't play without VSS anymore but I'm also from the time where Aureal3D existed so I never got pure stereo gaming with headphones.

    The G6 also serves me well with the PS4 and its great games like Bloodborne, Uncharted, Horizon Zero Dawn etc. Many of the first party games are really well made in terms of sound design so it's worth it picking your favorite headphone gear rather than "just" gaming with a PC37X or similar.

    No reason not to use one's own good gear even though it might be overkill. Some games deserve it. Enjoy what you have as long as you can have it.

    However I get it with expensive tubes.
     
  11. Armaegis

    Armaegis Friend

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    With limited space (or in my case non-existent desk space), I have a set of Art RM5 speakers mounted on dual monitor stands. There's a slight premium for the form factor, but they are decent for what they are.

    Also, I've been saying for years that the AKG K6## series is in my opinion better than the 7## series with a smoother overall sound. A bit harder to drive, but that's kind of a non-issue for amps these days.
     
  12. ChaChaRealSmooth

    ChaChaRealSmooth SBAF's Mr. Bean

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    Raal Requisite SR1a (with Jot R):

    This...."headphone"....is strange to me (I mean that in a good way). It really doesn't feel like headphones in stage, nor does the ribbon sound like any other transducer in any headphone I've heard. At the time of this writing, I'm still struggling to get my head around the sound. BUT DANG IT THIS THREAD IS ABOUT GAMES SO LET'S TALK ABOUT THAT!!!

    I have to say that I disagree with the notion that these aren't good for gaming. While the stage certainly takes some getting used to (and lots of fiddling with the angle and position on head to find the sweet spot), I found that I had no with positional cues, and for me personally, having some sort of aspect of actual soundstage outside of my head increased my accuracy of guessing where footsteps and the like were coming from. It's actually kind of uncanny, and for music purposes I'm still very much getting used to this sound.

    The voicing of the SR1a also has another bonus; in games where there's dialog, or when you're talking to people you're playing with, it easily cuts through the mix and is very articulate.

    However, one big thing; while I personally find SR1a very comfortable, they do kind of feel like they're perched precariously on your head. Any sudden movements can and will dislodge them, so if you're a raging gamer, or particularly expressive, moving your head/body in directions WILL move them around. This means that I have to refrain from my typical exasperation reaction when dying in dumb ways (rolling eyes and tilting head).

    Speaking of ergonomics though, the best part of these is that they only really touch part of your face, your head where the band is, and....that's it. Very open means that there's absolutely zero heat build-up, which is an important consideration for me since I sweat easily.

    @abraxas666 will disagree, but I like these for games and will probably use these as a main gaming setup during the warm summertime where any amount of cooling down will be welcome (that and to save the Starlett's tubes).
     
    Last edited: Apr 25, 2020
  13. abraxas666

    abraxas666 Friend

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    It took me weeks to get used to the sound of the SR1a, then went back to my HD650 and started missing the "crispness" of the SR1a. Funny how we get used to certain sound signatures after a while.
    In regards to gaming, the only times that I don't like the SR1a is when I want to feel the sub-bass in a game environment, or when I want to hear sounds specifically from behind me using Creatives HRTF. Even getting the ribbons close to my ears didn't fix that for me.
    Of course now you got me thinking that there might be other games that might give me better positional queues, so I will have to resign myself to do more testing =P .
     
  14. Eric_C

    Eric_C Friend

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    for non-competitive single-player gaming, where immersion is more important but positional cues can still be helpful (e.g. shooters), what would be sufficient for the setup?
    I'm mainly on PC these days, and am this close to giving up my SBX G6 > HD 58X for the convenience of an Arctis 7.
     
  15. Walderstorn

    Walderstorn Friend

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    Why is that setup inconvenient for you?
     
  16. Eric_C

    Eric_C Friend

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    I have a cat, so the less wires I have on me, the better.
     
  17. Walderstorn

    Walderstorn Friend

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    Does you cat chew on cables?! Oo
    I only had one rescue and he didn't at all. Even with my rabbits I had cables. That said if he is a chewer you use what you can and, until this day I haven't had a problem with my old creative recon. Never found anything better to play MP fps...the sound queues of that EQ work perfectly.

    Just use what you have mate. I prefer better quality wirh cables but my mic is wireless.
     
  18. ChaChaRealSmooth

    ChaChaRealSmooth SBAF's Mr. Bean

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    Lots of things tbh. This thread was more or less meant to be just my own personal experiences with stuff and is in no way really a gaming "review."

    A good gaming headset with DSP can be an answer. However, I've only used one of the Sennheiser ones (don't even remember the model) and haven't touched gaming headsets since.

    In terms of "audiophile" stuff, I have no problems recommending a Fulla + headphone of your choice (your 58X would work fine). No idea about SBX G6, but if you're already okay with the sound you get out of it I don't see why you would switch (of course, if your cat plays with the cables then I can see it being an issue).
     
  19. Eric_C

    Eric_C Friend

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    Thanks guys. The 58X is easy to drive and fairly comfortable, so it's quite adequate. It's just that for me, a few other features would be helpful (like wireless would be helpful, and closed back), so it got me wondering what you guys are using/recommending.
     
  20. penguins

    penguins Friend, formerly known as fp627

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    Have you tried dramatically rearranging your room? $200 at Ikea and $125ish?? for my 90's style AV cart mostly took care of this for me. Just being able to stack stuff vertically and utilize the corner of the room helped a lot.

    About gaming and audio gear - I don't play anything that seriously or competitively so having the perfect headphones for gaming isn't much of a factor for me. I use my speakers (Vanatoo T0 + 12" Elac sub) most of the times. Whatever headphone is plugged into whatever amp if I need to keep it down. Most my games are single player (Total War series or whatever rolls in w/ good game play or story or maybe a racing game) or multiplayer that is not that dependent on great audio quality (Dota 2, Dota Underlords or Auto-Chess, stand alone Gwent game). If anything, for many games, I mute in game audio and just listen to music. To top it off, based on the chains I see most people using here, I imagine the typically lossy audio files in a lot of games are the biggest limiting factor, not the gear nuances we would normally discuss here.

    The only genre where I care a little bit would be shooters, and even then, IMO a lot of games aren't produced well enough or realistic enough to do much aside from trying to hear footsteps or get directional queues about what to do (on top of each game being different w/ sound anyways). Lastly, I barely play most shooters anyways (lamest thing to say, but I find most overly fake/cheesy to the point that it hugely detracts from my ability to enjoy the game) unless it's more about the story (like say Fallout 3/4, Mass Effect, Hitman, old Star Wars games, etc.) I guess here if I had to pick 1 headphone for shooters it would probably be an AKG700 (not 701 or 702). Haven't used these enough to know what DAC/amp combo.

    Have used Stellaris to play Witcher 3 a few times though - felt a little bad about burning tubes, but hearing the LELELE song through Stellaris while fighting whatever has it's own special value.
     

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