Videogame Discussion Thread

Discussion in 'Geek Cave: Computers, Tablets, HT, Phones, Games' started by sphinxvc, Oct 9, 2015.

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  1. iFi audio

    iFi audio MOT iFi Audio

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    Yes, kinda disturbing. But on the other hand, this game has no DRM so its makers have to be certain that they did something awesome. We'll see how it goes. I'm not hyped, but carefully optimistic.
     
  2. zerodeefex

    zerodeefex SBAF's Imelda Marcos

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    I saw that review copies went out a week ago or so which is really awesome. Also, the Conan segment gave me a lot of hope.
     
  3. iFi audio

    iFi audio MOT iFi Audio

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    What's that? Have I missed something important?
     
  4. zerodeefex

    zerodeefex SBAF's Imelda Marcos

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  5. iFi audio

    iFi audio MOT iFi Audio

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    I feel like a dummy. OK, I've seen this before :D
     
  6. iFi audio

    iFi audio MOT iFi Audio

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    Out of curiosity, anyone in here into 2D pixelart stuff?
     
  7. Ryanr1987

    Ryanr1987 Facebook Friend

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    Biomutant doesn't seem to well received, it's a shame as it seems damn beautiful but will give it a go at some point and make my own mind up about it. The general impressions are repetition. At the moment I've been enjoying indie games, Emily is Away for example, cool little unique game as well as Buddy Simulator and also revisiting Red Dead, Cyberpunk etc. Gaming has been pretty stale for a while at least big titles outside of RE. The Day Before is looking pretty cool, like a Cross between The Last Of Us with elements of other survival games
     
  8. robot zombie

    robot zombie Friend

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    Been feeling the same, thinking I must be missing what's good. Thinking about diving back into the indies. It's that or I'm going retro and re-doing my emulator rig. I haven't played Cyberpunk in several patches... I think I'm gonna hold for DLC. I put in a few hundred hours in its broken state already :rolleyes:

    Super happy with my RTX 2060, though. Two of my favorite games in recent times got the full RTX/DLSS newness and it is BANANAS. Both Control and Metro Exodus. My 2060 has never performed so well... and those games used to rail this fuckin thing. Now, long after they've come out I do 80-100fps at 1080p maxing all of the RTX effects and DLSS quality. WTF is this shit? Why does it actually look incredible AND run well? I thought I was buying a 30-series card to ever see this, even at 1080p.

    That's keeping me occupied for a while. If I can get lost in a bethesda game after these, that'll buy me another 6 months, maybe. But damn, the visual upgrades to those two games are worth playing through them again. It really looks 'next-gen' to me. I feel like this is more how they wanted it to be from the beginning. Better late than never. Now if we could make it so everybody could buy it, that'd be dandy.
     
    Last edited: May 25, 2021
  9. LetMeBeFrank

    LetMeBeFrank Won't tell anyone my name is actually Francis

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    That's the magic of DLSS. It renders at a lower resolution, like 720p and uses AI upscaling for 1080p. DLSS 1.0 was pretty bad, but 2.0 was a game changer and put AMD even farther behind the curve.
     
  10. robot zombie

    robot zombie Friend

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    Oh, I know. I get to say I was with it from the start. Well, I bought the card for raw performance, considering that stuff a maybe-good bonus. Nobody actually knew yet. This was when "What is RTX?" was still a new subject for many. I saw it in Metro Exodus, in its earliest released form along with the smudgy-ass DLSS. God, it was sad. A lot of people were dubious, but I was kinda sold, or at least a lot more optimistic than I thought I'd be. I saw the potential in it, the things that it could allow visually and creatively, just by easing a few key limitations in rendering. And now, the doors are really opening. I think it's big, too. I think this is the future, and AMD will have to catch up at some point... though I'm not 100% with nvidia on their business strategy for rolling out RT.

    But man, it really sets an example for what this stuff allows for. Credit where it's due. In this more mature form I have to agree, it's a total game-changer. I started to see that coming around with Cyberpunk's implementation of DLSS. Are level designers and lighting people pumped? I hope they're pumped to make the coolest looking shit they've ever had the tools to make.

    DLSS alone, I feel like is coming to a point where it can serve pretty much the same purpose as AA, but giving performance instead of taking. If you can accept what artifacts and smoothing it does have (I actually like the smoothing in 2.0... fancy that,) it's basically a net gain, as far as what I'm seeing goes.

    I do hope that AMD catches up though. The 3900x gets lonely. But really, I recognize that this technology is not some special nvidia sauce... this is something that can be done by others without titles like "RTX" and "DLSS". I swear, the reason it's not just "RT" is because only one company has the commercial power and interest to make it happen. But I don't think it works out in the end if it's only nvidia cards that can do it. Something like this needs to be standard to future hardware... to really make the most of it, games have to be built to use it. Leaving devs stuck in the middle, designing for two very different experiences, and compromising both. Not to mention, people deserve to see this shit. To experience it. It's very different from just seeing a video.
     
  11. LetMeBeFrank

    LetMeBeFrank Won't tell anyone my name is actually Francis

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    Well, you need special hardware to make it work, tensor cores for example, which only RTX cards have. And the only reason DLSS 2.0 is so good is because their AI is constantly getting better, which gives them an (imo) unsurmountable head start. Maybe once the tech his a brick wall AMD and Intel can catch up. I really hope I'm wrong and Red & Blue can catch up sooner than later, competition is good for the consumer.
     
  12. iFi audio

    iFi audio MOT iFi Audio

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    Sadly yes, I really had high hopes for Biomutant, but the press was likeminded about its flaws. Trailers and gameplay footage didn't tell it, though. I'll give Biomutant a shot anyway, and after that I look forward to The Ascent.
     
  13. zerodeefex

    zerodeefex SBAF's Imelda Marcos

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    I'll say that it's more enjoyable than the reviews indicated. I took a chance on a suggestion I saw and changed the narrator to Japanese and it was way better, hah.
     
  14. iFi audio

    iFi audio MOT iFi Audio

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    I'll try it during this weekend and hopefully I'll have the same to report.
     
  15. HeadFoneDude64

    HeadFoneDude64 Facebook Friend

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    I'd be the first to admit DLSS 2.0 has come a long way, but the fact that it's a back end implementation, meaning it's implemented after a game has been completed, and that it relies of specialized hardware that nVidia has is what I dislike about it. With nVidia, it's all about making things proprietary and locking things up, a walled garden ecosystem approach, much like Apple.

    AMD is set to release their take on 'DLSS' which will be called Fidelity FX Super Resolution (FSR) sometime next month. Instead of DLSS back end approach, FSR would be implemented into a game at its onset, not when it's done. And it's an open source approach, and it's been rumored that perhaps even some GTX cards would benefit from it as well. I like that idea, since I have a HTPC with a GTX 1080 hooked up to a 4K TV and it really needs some sort of resolution upscaling program to do 4K any justice.

    Now, do I expect it to give an incredible uplift in framerates especially with RT enabled? No, I'd be happy to see a 30% (or even more) uplift in framerate, that's would make some of the RT games (Metro Exodus PC Enhanced Edition, Control) I play shift from dipping to 40+fps to 50+fps to around 60fps or more, making for a smoother gaming experience. Would PQ suffer? I can't say, but I don't expect it to be in the DLSS 2.0 PQ equivalent, perhaps between DLSS 1.0 and 2.0? I guess we'll find out when it's released next month. And if it works with GTX 1000 series (hoping it works with my VEGA64 in my 2nd rig) then we gamers, including those with GTX cards, would be quite the bunch of happy gamers.
     
  16. iFi audio

    iFi audio MOT iFi Audio

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    I had no idea what this was until yesterday. After watching some YT vids I am thoroughly impressed how well this tech behaves now.
     
  17. HeadFoneDude64

    HeadFoneDude64 Facebook Friend

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    Okay, it's official, AMD FSR will be supported byt the following cards:
    RX 500 series, RX Vega series, RX 5000 series, and RX 6000 series (well duh!)

    AMD has also officially stated that nVidia GTX 1000 series cards will be able to reap the benefits of FSR. They'd even demoed an RTX 1060 (one of the weakest GTX 1000 cards) just to show the benefit of FSR. With the card running Godfall at native, it can only average 27fps at 1440P, but with FSR set at 'Quality' setting, it went up to 38fps.

    Bear in mind that FSR has four levels of setting, from Ultra Quality -> Quality -> Balanced -> Performance, so you can adjust your PQ setting to match the card you have. There'll be some loss of PQ going from Ultra Quality to Performance, but I guess it really depends on the card you have and your willingness to sacrifice some PQ to net better framerate. I'd expect my Vega 64 and GTX 1080 to be around 'Quality' for best PQ and framerate uplift, and my 6900 XT at Ultra Quality.

    So, hopefully, those of us with weaker AMD cards, and GTX 1000 series cards, can still hand on to our cards a little longer with FSR support extended to them.
     
  18. fraggler

    fraggler A Happy & Busy Life

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    This is only if game developers update their games for them, correct? Outside of when I want to curse a game with a pre-order (ME: Andromeda, Cyberpunk 2077), I tend to play games a couple years after they release if not several years. My 1070 still struggles with even Witcher 3 if I want good eye-candy.
     
  19. HeadFoneDude64

    HeadFoneDude64 Facebook Friend

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    I believe so, they will have some games that have FSR announced on the 22nd, I've posted in www.amd.com/FSR to request FSR support for Metro Exodus PC EE and Cyberpunk 2077. My friend had requested that Control be added for FSR support as well.
     
  20. Walderstorn

    Walderstorn Friend

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    Changes incoming but ofc the "repetitive" part won't be able to get fixed.



    @Biomutant
    "We are working on an update for #Biomutant which we will hope to get into players' hands soon. Most likely we will be able to deliver the update to PC platforms first and then to consoles. The update will include bug fixes and changes based on community feedback.

    We are working on the pacing of dialogues, narrator settings, difficulty settings, video settings like depth of field and motion blur, loot and enemy tuning as well as sound and combat."
     

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