Videogame Discussion Thread

Discussion in 'Geek Cave: Computers, Tablets, HT, Phones, Games' started by sphinxvc, Oct 9, 2015.

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  1. Delayeed

    Delayeed Facebook Friend

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    I've been playing a lot of Titanfall 2 lately... Was -extremely- fun up to first prestige or "Gen". Hitting Gen 3 soon and the fun is tapering off because the matches are always unbalanced and the unlocks are mostly unimaginative camos so there is really nothing that makes you want to grind which is a shame. It's still fun but not for hours on end at a time.

    Will try Dishonored 2 at somepoint when they fix the PC port too. The first one was really good.
     
    Last edited: Nov 28, 2016
  2. perkele

    perkele Acquaintance

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    What's wrong with the PC port? So far I've noticed no hiccups whatsoever. No glitches, FPS is steady etc.
     
  3. Delayeed

    Delayeed Facebook Friend

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    Oh maybe it was patched already... It was a disaster on launch.
     
  4. TwoEars

    TwoEars Friend

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  5. bigfatpaulie

    bigfatpaulie Tried to screw other friends while playing victim

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    @MuppetFace I'm so trepidatious about any new post PSX Final Fantasy I hardly take note anymore. I stuck with them up to XII but from there on in I checked out. You really think it is something you could get hooked on?

    For me I am still addicted to StarDew valley. ADDICTED being the operative word.

    I don't buy games around the holidays because I "need" stuff for my Christmas list so Civilization VI is to come.
     
  6. Cakecake

    Cakecake Guest



    Zelda!!!!
     
  7. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    So far FFXV is maybe 60% fun, 30% WTF moments, and 10% tedium. I've only played two hours or so, but it's definitely growing on me. Haven't really played a FF game since XII, and even then I pretty much gave up maybe 1/3rd of the way thru cuz I loathed most of the characters. All the Lightning stuff seemed like a more interesting follow up, but there was just too much else going on for me to care about the series at that point.

    I think IX was the last entry in the series I really liked, at least in terms of character design and setting, and XV is definitely the most likeable entry for me since then. Especially the battle system, as I am generally *not* a fan of turn based combat (with a few exceptions like Lunar and Suikoden).

    The setting feels really cool---I like the mixture of fantasy and "everyday" looking elements---though admittedly a lot of the "wtf?" factor comes from seeing some uncanny valley looking NPCs that are just like... normal looking ppl wearing polo shirts n shit.

    We'll see how it goes.


    Buuuuuut in other news....



    I can't help getting hyped AF seeing this. Please don't suck. Please don't suck.

    Please. Don't. Suck. ;-;
     
  8. Mystic

    Mystic Mystique's Spiritual Advisor

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    The combat in the new Mass effect looks great! Still with the janky bioware animations though.
     
  9. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    I'm a Dark Souls fan.
    I'm just impressed to see lips moving when characters talk.
     
  10. %20 Oddity

    %20 Oddity Friend

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    ...I feel like the gun scene could gain somewhat from having more than one expression, though. :p
     
  11. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    Especially the stock main character model whose expression during the gun scene seems to constantly be "I find this hilarious."

    Honestly though, all that is secondary to the gameplay. The only reason I'm remotely optimistic despite this being EA's new BioWare is that there's a return to exploration and "the unknown" as the focus of the game. Combat looks good, but really I just hope the missions are more than simply 1) walk over there, 2) scan this, 3) walk over here, 4) scan that.

    Dragon Age Inquisition for instance was definitely an improvement over DA2, but the side missions were largely bland and repetitive.
     
  12. TwoEars

    TwoEars Friend

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    I'm a big Mass Effect fan (played the entire trilogy with one character on insanity) but to be honest I'm just going to wait and see on this one. I didn't care for DA:3 and BioWare and EA are known for their aggressive DLC schemes. I also know that playing ME3 with and without all the DLC is basically two different experiences, if you want the best possible experience it's better to wait. So I think I'm just going to avoid it and if it's good maybe I'll pick up a "Complete Edition" copy later on.

    @Kattefjaes

    Grim Dawn is great! The most fun Diablo 2 type game I've played since Diablo 2 - lol. Much better than Diablo 3 and some others.
     
    Last edited: Dec 2, 2016
  13. Kattefjaes

    Kattefjaes Mostly Harmless

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    I grabbed the Humble Bundle with Grim Dawn in it, as it's supposed to be an enjoyable Diablo-alike (and Grimrock 2 looks OK, as does Volume). I just need to remember to play it now, most of my gaming time still goes to Overwatch- which is actually undergoing some quite fun changes of late.
     
  14. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    For me, DLC is at its best when I've already enjoyed the core game, and it extends its freshness by giving me new stuff to do and explore sometime afterward. It gives me something more to look forward to, and IMO it should either a) expand on the lore of the game and / or b) offer something more challenging than the main game's content.

    In which case I usually save the DLC for later on in the game anyway.

    Not to harp on Dark Souls, but the way DS2 and DS3 handle DLC is ideal for me. The same could be said specifically for Mass Effect 2 as well. Because defeating the last boss in these three games I just mentioned doesn't instantly boot you into "new game +," you are still free to explore and do whatever after you've technically finished the game. This is the ideal situation to my mind for enjoying DLC, especially if it's episodic: you already have a built-up character and are familiar with the mechanics, so it can offer you a greater challenge, answer questions from the core game, and/or offer different types of experiences and environments.

    Mass Effect 2 in particular was great in this sense: it was supported by BioWare for a full year after its release, and while you can definitely argue against DLC from a financial standpoint, getting to have new experiences in ME2 for an entire year after enjoying the core game was really special.

    Granted, I think good DLC should also be integrated into the core game as smoothly as possible, and thus one should be able to access and enjoy it at any point mid game onward, not just at the very end. Like in Dark Souls: if there's a particular DLC item I want early on, I should be able to get it if I can navigate the challenge.

    So I can see why some would want to wait for the DLC to be released before diving into a game, financial reasons aside.
     
  15. Mystic

    Mystic Mystique's Spiritual Advisor

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    Witcher 3 is also an excellent example of how to do dlc/expansions. Still working my way through the main game at the moment.

    (Elder scrolls as well, minus the silly horse armor stuff from Oblivion)
     
  16. TwoEars

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    I'm fine with DLC if it adds something to the game after everything is said and done. Witcher 3 expansions did this beautifully and ME2 Shadow Broker was near perfection.

    But ME3 had this day zero DLC "from ashes" and if you didn't get that one you missed out on a pretty important squad-member! That shit is not cool. Likewise there is a ME3 DLC called "Leviathan" and if you have that one the ending makes a lot more sense and puts things in perspective, so that one should have been in there from the start to tie everything together.

    So yeah - I don't fully trust BioWare and EA and their DLC schemes right now. I'll just wait and see.
     
  17. Kattefjaes

    Kattefjaes Mostly Harmless

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    Yeah, I loved some of the Bethesda expansions- The Shivering Isles for Oblivion, for example, was huge, weird and possibly better than the main game. I loved the crazy swamp DLC for Fallout 4, too. Fantastic stuff. I tend to pick up games like that with all the DLC in Steam sales- you get insane bang for buck.
     
  18. Mystic

    Mystic Mystique's Spiritual Advisor

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    I would say those two me3 dlc you mentioned are actually integral to the games story. I was shocked they were not part of the main game. They should have been part of the main game.
     
  19. MuppetFace

    MuppetFace Sultana of Seafoam Green - Moderator

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    "From Ashes" was part of the original game. It just got removed and turned into day one DLC to add incentive for getting the Collectors Edition (which basically meant you got the full game) or to make extra money as a download. It's a very skeezy business practice. Capcom does it a lot too.

    While it added new lore, I'd argue that "Leviathan" honestly didn't add much to the story itself. Did I enjoy it? Yes. It was my second favorite ME3 DLC behind the goofy party one. It was pretty cool. However all it really did was take the mystery of the Reapers and answer it by introducing the mystery of the Leviathans. In other words: it didn't add much more to the story beyond saying "you know that incomprehensible cosmic boogeyman you've been wondering about this whole time? Well it was really created by this *other* incomprehensible cosmic boogeyman you'll be left wondering about!"

    It just moved the goal posts back a bit and added, what, three new lines of dialog to an already unsatisfying ending? Perhaps it fleshed out the motivation behind the Reaper's creation, but their purpose had already been established---and most likely altered from the original writers' intentions---and frankly it was so unsatisfying and nonsensical, the motivation behind it couldn't really save my extreme disappointment.

    Besides, the Reapers were always more menacing and effective from a narrative standpoint as an incomprehensible entity, just out of view enough to let our imaginations fill in the rest.

    The only thing I wish I would have waited for were the "fixed" endings. And by fixed I mean the slightly fleshed out but still kind of lackluster endings. The endings that weren't, at least, a slap in the face to fans with writing so lazy it made a mockery of the entire franchise up to that point.

    And that was a free download.

    Honestly though, the fixed endings and DLC weren't enough to save ME3 for me. Even if I had played the game later on with the extra content, the core mechanics would have still utterly disappointed me: the limited dialog options, the dialed in "interactions" around the ship you get to watch instead of actively shape, the ridiculous hospital that was supposed to be the biggest in the galaxy but was the size of a walk in closet, the lackluster new characters who were introduced in other media (comics, novels) and thrown into the game haphazardly, side quests that were reduced to simply hitting a button over the right planet then going back to the Citadel, the simple substitution of one outcome for a nearly identical one regardless of our important choices in previous games, the obnoxious war assets system, reducing paragon and renegade choices to token morality options instead of keeping them different approaches with ambiguous moral implications, a much more linear mission structure, and really the entirety of the missions that took place on Earth.

    In other words, very rarely does DLC make or break a game for me.

    Still, I definitely understand waiting on something like Bethesda's Game of the Year editions, since Bethesda is notorious for having to fix lots of bugs anyway, and it makes more sense from a financial standpoint to get all the DLC included.

    However with something like Scholar of the First Sin, so many changes were made to the core game, I'm glad to have played the original because a lot of the changes were neither better or worse... just different. And some changes were even worse IMO.

    When it comes to BioWare's games though... I don't think they really do the "game of the year" thing with Mass Effect anyway? Like, even with the big trilogy set you were given some codes to download maybe half the DLC, but you were still left having to pay for the rest of it.
     
  20. TwoEars

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    ***HUGE ME3 SPOILERS HERE - WARNING***

    @MuppetFace

    For me Leviathan DLC gave me much more than that. If you didn't have it installed the ending kind of came out of nowhere. But if you have Leviathan and read between the lines you'll figure out that the Leviathans were the ones that created the catalyst, then the catalyst created the citadel and the mass relays and then the Leviathans became the first to become harvested. The catalyst is essentially a God like unshackled AI which turned on its creators in order to keep the ballance between organics and synthetics. I think it ties up the ending very nicely.

    We still have the unfortunate slapped on blue, red or green choice but I think the story makes a lot of sense other than that.
     

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