I've seen artists complain about this and it seems more a matter of creative direction being all wishy washy, demanding abrupt changes as opposed to how things used to be with careful storyboarding and then sufficient time allocated to work on the thing. All anecdotal ofc and unverified but makes sense.
I think it’s less the quality and more how it influences production. Actors in front of a green screen just don’t engage with their environment the same way.
There’s also a tendency to go too over the top just because they can and it kills the suspension of disbelief.
Good CGI is unnoticeable nowadays, and CGI is everywhere nowadays. Definitely a situation where if you give studios the time they can put out good work but too common studios are crunching at the eleventh hour to make sure the product comes to market thus leading to bad CGI that is obvious.
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